๐ฏ Indie Game Trivia
Celeste was made in just 4 days during a game jam!
Undertale's soundtrack was composed by Toby Fox in FL Studio.
Hollow Knight was mostly developed by just two people.
Stardew Valley was created by one developer โ ConcernedApe โ over four years.
Baba Is You lets you rewrite the game rules while playing.
Hyper Light Drifter's story is based on the developerโs personal health issues.
Papers, Please was made by one person, Lucas Pope, in under a year.
Limbo's art was made entirely in black and white to create mood.
Return of the Obra Dinn uses a unique 1-bit visual style.
Fez took over five years to complete due to design complexity.
INSIDE has no dialogue but tells a powerful story through visuals alone.
Katana ZERO features a built-in level editor used by the devs during testing.
Oxenfree's dialogue system was praised for its natural flow and branching.
TimeLoop mechanics have become a popular design trend in indies.
OneShot is known for breaking the fourth wall during gameplay.
A Short Hike was made in just 3 months and became a cozy hit.
Dicey Dungeons combines dice mechanics with rogue-like strategy.
Thomas Was Alone uses narration and music to give emotion to simple blocks.
Don't Starve blends survival with Tim Burtonโstyle visuals.
FTL: Faster Than Light helped launch the roguelike boom in indies.
Terraria has over 5,000 unique items โ all crafted by a small indie team.
Dead Cells was created by just a handful of devs โ and has no jump button cooldown!
Super Meat Boy was developed by just two people and inspired a documentary.
Little Misfortune is voiced by the actual game developer!
Five Nights at Freddyโs was created as a comeback after negative reviews on a previous game.
Kind Words is an indie game where all you do is send comforting messages to real people.
Gris won awards for both its soundtrack and hand-drawn art style.
Geometry Dash was made by just one developer and features music-synced gameplay.
Journey, though widely popular, started as a small independent concept.
To The Moon was created entirely in RPG Maker but tells an emotional story stronger than many AAA games.